It’s not often that a company gets a chance at redefining a whole genre, at making a mark for themselves that can stand the test of time and define who they are in the game industry. With these things it’s often a before and after situation where they go from almost obscurity to common nomenclature on everyone’s lips in the game industry. Rockstar Games did it with Grand Theft Auto. Bethesda did it with Oblivion. And now Maximum Games has a chance to perform a similar feat in November with the release of Alekhine’s Gun.